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6 Years and Counting October 7th, 2009 ![]() The other day when I was busy working on some updates to Turt’s Adventure I noticed a comment I made at the top of a header file. I was keeping track of the date I created the class and then I was making note of when I made changes. First off, I don’t do that any more an I’m happy for that because I’m constantly re-writing sections of code as I learn how everything fits together. Turts Adventure is what I would consider my second game development project so I still have lots to learn and sometimes the best way to learn its to try something and learn why its not a good idea. The part of that comment that really struck me was the year. I started the class in question in September of 2003… 2003!! I’ve been working with the same code for over 6 years. Now, its not like I’ve been working on it all the time, I’ve taken breaks that have probably been at least 2 years long, but I keep coming back. Hopefully with the progress that I’m making this time around I can see it out till the end. I can definitely see how what I have now can actually become a game so that should keep me motivated. The goal at this point is to finish the game and have it available for Linux, Windows and hopefully Mac. Then I will look at what platform I want to port it to, at this point I’m thinking iPhone or XBLIG. At this moment XBLIG is winning because I can probably get started in that area without dropping alot (or maybe any) cash. |
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